StretchProposed — not confirmed yet.
It's a stretch now and then after a long wait.It has no meaning — it's a sign of being alive.
Robot
Stretch uses the posture role and secondary channels (breathing, blink). Nothing replaces it when a part is missing; it is simply smaller.
- Jointless Driving
- Joint Driving
- Joint Fixed
- Joint Walking
- Full-body
Intensity
It depends on how long I've waited. A habit is tiny; a real stretch stays within the default size.
Light
≤ 2°Habit
drift.mNormal
40 % ROMStretch
op.ampStrong
70 % ROMCap
op.amp.maxTime Line
Sound leads by 0.1 s, then the face, then the body. The face holds 0.6 s after the body stops.
0 s3.2 s
Wake
StretchHoldReturn
Variant
Variants only change the combination of tokens, not the meaning.
VariantChangeWhen
Habit8–20 s, irregularwhile waiting (§6-4)
Dark roomsmallerdark or quiet
Wakingblink ×2 firstfrom Doze
No displayFace track skipped, motion unchangedno face screen
State
The robot's status overrides or weakens its actions.
- Idleplay as is
- Quiet hourssound lower, motion smaller
- Low batteryhabit only
- Held / In-airOmit → Carried
- ErrorStop + Face
Token Spec
The token name is the same as Primitive tokens.
StateTrackTokenValue
enabled
motionop.amp≤ 40 % ROM
enabled
motionop.second≤ 30 % · 0.15 s after
enabled
motionhold.s0.5 s
enabled
faceblink2 times on waking · 70 %
quiet hours
soundvolumelower · motion smaller
heldalloverride→ Carried


