Components
16 behaviors, each a bundle of body, face and sound tracks with trigger and forbid conditions, a style acceptance ρ and recognition features. Main-study stimuli 17 − 1 rejected (Emphasis) = 16.
18 entries
Nod
cmp.nodTwo small nods right after a question, then back to rest.Shakecmp.shakeThe agreed signal for "no", kept as it is.Bowcmp.bowOnly when arriving or leaving. Starts from a slight bow; never bows deeply.Dozecmp.dozeAfter a long time without input, slowly loses strength.PointProposedcmp.pointGaze first, body later, and a clear stop at the target.Joycmp.joyAn even rhythm twice + a smiling face + a bright sound.LaughProposedcmp.laughThe same rhythm as Joy, larger. Never used without a face.Sadcmp.sadLoses strength, sinks and stays there. No repeats.SurpriseProposedcmp.surpriseOnce, short, then straight back to rest.FearProposedcmp.fearBack off, lower and hold. A change of posture, not trembling.Curiouscmp.curiousWhen the input is unclear, tilt + hold.Approachcmp.approachApproach, stop, and match eye height.Keep distancecmp.keep_distanceBack off and hold. Reads as personality, like a shy cat.CloseProposedcmp.closeWatch like seeing someone off, hold, lower the sound and settle into rest.StretchProposedcmp.stretchNow and then after a long wait. No meaning — a sign of being alive.RubProposedcmp.rubRub the body against a hand or object. Shows affection.Component specThe fields every behavior has, the ρ scale, and the confusable pairs.Emphasis (rejected)cmp.emphasisRejected: pilot recognition 0% — everyone read it as "urgent · annoyed". Absorbed into "point once more".